Fortune Hunters guide

Achievements Guide

Achievements give players visible long-term goals for normal hunting, fishing, contracts, airdrops, PvP, stealing, boxes, gambling profit and outpost play.

In Discord

The collection view

The Achievements panel shows total progress, recent unlocks, closest goals, rewards and the next action.

Fortune Hunters achievements Discord panel

What they do

Goals after /play

Achievements make normal grinding visible. Hunting, fishing, killing, stealing, opening boxes, completing contracts, claiming airdrops, gambling profit and outpost claim coins can unlock collection milestones.

How to view

Open your collection

Use /achievements to open the interactive collection book with category, overview, collected, closest and rewards views.

Rewards

Coins first, diamonds later

Tiers 1-8 pay coins. Tier 9 gives 10 diamonds and tier 10 gives 25 diamonds. Rewards are granted once.

Progress rules

Only real outcomes count

Cooldown failures, previews, cancelled interactions and help screens do not add progress. Achievement progress is added after the command has committed its gameplay result.

Best first goals

  • Open your first box with /open.
  • Complete one hunt with /hunt.
  • Catch fish once you own a Fishing Rod.
  • Complete your first contract after reaching level 4.
  • Claim a Fortune Airdrop when one appears in chat.
  • Start your first outpost, then claim stored coins over time.
  • Use /achievements and pick Closest to choose the next grind.

Reward ladder

TierReward
1Coins 250 Coins
2Coins 750 Coins
3Coins 2,000 Coins
4Coins 5,000 Coins
5Coins 12,500 Coins
6Coins 30,000 Coins
7Coins 75,000 Coins
8Coins 150,000 Coins
9Diamonds 10 Diamonds
10Diamonds 25 Diamonds
Killing achievement icon
Achievement category

Killing

Successful /kill results that killed a target.

Tier count
10 achievements
Target curve
1, 5, 10, 25, 50, 100, 250, 500, 1,000, 2,500
Kill Damage achievement icon
Achievement category

Kill Damage

Damage dealt by successful /kill attempts.

Tier count
10 achievements
Target curve
100 to 10,000,000 damage
Hunting achievement icon
Achievement category

Hunting

Successful /hunt actions after rewards commit.

Tier count
10 achievements
Target curve
1 to 50,000 hunts
Animals Hunted achievement icon
Achievement category

Animals Hunted

Animal outcomes from /hunt.

Tier count
10 achievements
Target curve
1 to 10,000 animals
Fishing achievement icon
Achievement category

Fishing

Fish caught from /fish.

Tier count
10 achievements
Target curve
1 to 10,000 fish
Boxes Opened achievement icon
Achievement category

Boxes Opened

Boxes opened with /open.

Tier count
10 achievements
Target curve
1 to 50,000 boxes
Rare Loot achievement icon
Achievement category

Rare Loot

Rare box, hunt, fish, and open outcomes.

Tier count
10 achievements
Target curve
1 to 5,000 rare drops
Stealing achievement icon
Achievement category

Stealing

Successful /steal outcomes logged in StealLogs.

Tier count
10 achievements
Target curve
1 to 5,000 steals
Coins Stolen achievement icon
Achievement category

Coins Stolen

Coins taken from successful /steal results and /kill coin rewards.

Tier count
10 achievements
Target curve
1,000 to 250,000,000 coins
Gambling achievement icon
Achievement category

Gambling

Positive net profit from gambling commands.

Tier count
10 achievements
Target curve
1,000 to 10,000,000 profit
Outposts achievement icon
Achievement category

Outposts

Coins collected from successful /outpost claim payouts.

Tier count
10 achievements
Target curve
1,000 to 100,000,000 coins claimed
Contracts Completed achievement icon
Achievement category

Contracts Completed

Completed /contracts deliveries, regardless of difficulty.

Tier count
10 achievements
Target curve
1 to 1,000 contracts
Airdrops Claimed achievement icon
Achievement category

Airdrops Claimed

Successful Fortune Airdrop claims from live airdrop events.

Tier count
10 achievements
Target curve
1 to 5,000 airdrops

No forced PvP

Multiple paths count

Players can progress through hunting, fishing, boxes, contracts, airdrops and outposts without needing to fight or gamble.

Competitive paths

PvP and steals matter

Kills, kill damage, successful steals, coins stolen from outposts, and coin rewards from kills add harder long-term goals for competitive players.

Economy safety

Gambling uses profit

Gambling achievements track positive net profit, not raw wager volume, so players cannot farm progress by spam-betting losses.

Bring the adventure to your server

Start hunting, trading, fighting, and building today.

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