Fortune Hunters guide

Beginner Guide

Follow the first commands in order so new players understand the main loop quickly.

Beginner Guide artwork

New player roadmap

What to do after joining

This follows the same first-session path the bot teaches in /tutorial and /play.

Step 1

Create your hunter

Use /play first. It creates your profile automatically, gives starter Coins, a Wooden Box, a Knife, and opens the adventure hub.

Step 2

Use your free EnergyRegen

EnergyRegen starts unlocked for free. Your first earned Upgrade Point arrives at Level 2 and can be spent on any upgrade category.

Step 3

Use the optional tutorial

/tutorial is optional guidance. It explains /daily, /train, /hunt, /open, /inventory, and /play.

Step 4

Spend Energy wisely

/train gives steady XP, /hunt finds early boxes and location loot, and /fish becomes useful once you travel to Madagascar and get a Fishing Rod.

Step 5

Claim your first base

Your first outpost is free. Outposts store coins, earn passive income, run expeditions, and later create steal and defend gameplay.

Step 6

Prepare before PvP

New players start with 48 hours of kill immunity. Using /kill removes that protection, so compare weapons with /stats before jumping in.

/play command icon
Getting Started

/play

Creates new profiles automatically and opens the adventure hub.

Use
Use `/play` to start or continue your Fortune Hunters adventure.
New player timing
Use this first, then follow `/hunt`, `/open`, `/daily`, and `/help`.
Requirements
None.
Cost or cooldown
None / None found
Rewards or outcomes
New players receive 500 Coins, 1 Wooden Box, 1 Knife, 1 Energy Pill, and EnergyRegen level 1. Existing players see their continue hub.
/hunt command icon
Hunting and Fishing

/hunt

Spend energy to hunt for boxes, animals, items, and location drops.

Use
Use `/hunt` after equipping a hunting weapon.
New player timing
Hunting weapon choice changes odds. Excalibur can reach 2% Emerald Box chance in the current table.
Requirements
Profile started, at least 1 Health, at least 1 Energy.
Cost or cooldown
1 Energy / 1 minute
Rewards or outcomes
Boxes, rare location items, animal materials, XP, or health-loss events.
/open command icon
Boxes and Loot

/open

Open boxes for currencies, weapons, vehicles, items, and rare rewards.

Use
Use `/open box:<box type> amount:<amount>`.
New player timing
Emerald, Treasure, Vote, VIP, Pill, and Matryoshka boxes each point at different progression goals.
Requirements
Own boxes.
Cost or cooldown
None / None found
Rewards or outcomes
Box-specific rewards from OpenBoxes.cs, including common supplies and rare late-game items.
/daily command icon
Economy

/daily

Claim daily rewards.

Use
Use `/daily` once per day.
New player timing
A simple retention loop: claim daily, then spend coins on shops, lottery, upgrades, or supplies.
Requirements
Profile started automatically by `/play`.
Cost or cooldown
None / Daily
Rewards or outcomes
Coins, boxes, and VIP daily benefits when eligible.
/inventory command icon
Inventory and Items

/inventory

Interactive inventory for items, boxes, weapons, and vehicles.

Use
Use `/inventory`, then use dropdowns/search/buttons to browse categories.
New player timing
Use inventory before selling, opening boxes, equipping weapons, or using consumables.
Requirements
Profile started.
Cost or cooldown
None / None found
Rewards or outcomes
Shows owned resources with pagination, category dropdowns, search, clear, and close controls.
/tutorial command icon
Getting Started

/tutorial

Interactive onboarding with buttons and pages that explains the first loop.

Use
Use `/tutorial`, choose Quick Start or Extended Intro, then read through the optional guide.
New player timing
The tutorial is optional. EnergyRegen starts unlocked for free.
Requirements
None. `/play` creates your profile automatically if needed.
Cost or cooldown
None / None found
Rewards or outcomes
Explains the first loop and points players toward `/play`, `/hunt`, `/open`, `/daily`, and `/help`.
/upgrade command icon
Profile and Progression

/upgrade

Spend upgrade points on Health, Strength, Accuracy, Energy, or EnergyRegen.

Use
Use `/upgrade` or `/upgrade category:EnergyRegen`.
New player timing
Spend points on any category. EnergyRegen starts unlocked for free and can still be upgraded later.
Requirements
Upgrade points. The first earned point arrives at Level 2.
Cost or cooldown
None / None found
Rewards or outcomes
Improves stats; EnergyRegen gives +1 Energy per 10 minutes per upgrade.
/travel command icon
Travel and Locations

/travel

Move between Earth locations, Moon, and Mars.

Use
Use `/travel` to choose a route if you own the required vehicle and Fuel.
New player timing
Vehicles matter: car routes cost 1 Fuel, boat routes cost 2, plane routes cost 3, Earth-space rocket routes cost 10, and planet-to-planet costs 5.
Requirements
Correct vehicle and Fuel route cost.
Cost or cooldown
None / None found
Rewards or outcomes
Unlocks location shops, drops, and outpost opportunities.
/kill command icon
Combat and PvP

/kill

Attack another player with the equipped kill weapon using interactive target/weapon flows.

Use
Use `/kill` and select a weapon/target when prompted.
New player timing
Special weapons matter: Coinshooter uses coins per shot, Deadspin rolls roulette stats, and EnergyBlaster uses Energy.
Requirements
Profile started, at least 1 Health, enough Energy and weapon resource/ammo.
Cost or cooldown
5 base Energy plus weapon-specific Energy for EnergyBlaster / 5 minutes
Rewards or outcomes
Coins, kills, deaths, damage stats, XP, bounties, and combat logs.
/outpost command icon
Outposts

/outpost

Buy, upgrade, claim, defend, and manage outposts by location.

Use
Use `/outpost` or sub-actions like status, start, claim, upgrade, and crew.
New player timing
First outpost is free; Earth outposts cost 25,000 coins after that, planet outposts cost 250,000 coins.
Requirements
Profile started, location access, level unlocks, and coins for paid outposts.
Cost or cooldown
Claiming expedition finds can spend Energy based on expedition crew. / System timers
Rewards or outcomes
Passive coins, safe storage, crew allocation, expedition finds, defend XP, and steal/defend gameplay.

Bring the adventure to your server

Start hunting, trading, fighting, and building today.

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