Fortune Hunters guide

Fortune Hunters Guide

Learn Fortune Hunters commands, items, weapons, boxes, vehicles, locations, outposts, loot tables and beginner steps for the Discord RPG bot.

Fortune Hunters Guide artwork

Beginner path

First 10 minutes

  1. /playCreates new profiles automatically and opens the adventure hub.
  2. /huntHunt instantly for loot and permanent trophy records; choices appear only on a full Trail.
  3. /openOpen boxes for currencies, weapons, vehicles, items, and rare rewards.
  4. /dailyClaim daily rewards.
  5. /inventoryInteractive inventory for items, boxes, weapons, and vehicles.
  6. /tutorialInteractive onboarding with buttons and pages that explains the first loop.
  7. /upgradeSpend upgrade points on Health, Strength, Accuracy, Energy, or EnergyRegen.
  8. /travelMove between Earth locations, Moon, and Mars.

Weekly events

Compete for diamonds

Use /event to see the active global event, your rank, the top 10 standings, and the exact scoring rule for the week.

Play together

Add the bot

Invite Fortune Hunters, share the beginner guide and keep the full guide nearby whenever players need help.

Invite Bot

Commands

Each command includes what it does, when new players should use it, requirements, cost or cooldown, and related commands.

/tutorial command icon
Getting Started

/tutorial

Interactive onboarding with buttons and pages that explains the first loop.

Use
Use `/tutorial`, choose Quick Start or Extended Intro, then read through the optional guide.
New player timing
The tutorial is optional. EnergyRegen starts unlocked for free.
Requirements
None. `/play` creates your profile automatically if needed.
Cost or cooldown
None / None found
Rewards or outcomes
Explains the first loop and points players toward `/play`, `/hunt`, `/open`, `/daily`, and `/help`.
/play command icon
Getting Started

/play

Creates new profiles automatically and opens the adventure hub.

Use
Use `/play` to start or continue your Fortune Hunters adventure.
New player timing
Use this first, then follow `/hunt`, `/open`, `/daily`, and `/help`.
Requirements
None.
Cost or cooldown
None / None found
Rewards or outcomes
New players receive 500 Coins, 1 Wooden Box, 1 Knife, 1 Energy Pill, and EnergyRegen level 1. Existing players see their continue hub.
/help command icon
Getting Started

/help

Shows command categories and navigation help.

Use
Use `/help` when you need command categories or reminders.
New player timing
Use this as the fallback command for confused players in your server.
Requirements
None.
Cost or cooldown
None / None found
Rewards or outcomes
Helps players discover systems without leaving Discord.
/event command icon
Events

/event

Shows the current weekly event with global and server competition views.

Use
Use `/event` to view the active weekly event, global top 10, server standings, rewards, and scoring rules.
New player timing
Check this early in the week so your normal hunting, fishing, contracts, PvP, stealing, boxes, or gambling profit can count.
Requirements
Profile started automatically by `/play`.
Cost or cooldown
None / None found
Rewards or outcomes
Displays the event theme, time remaining, personal score, global and server ranks, prize table, and rotating categories including largest or rarest specimens.
/profile command icon
Profile and Progression

/profile

View player stats, currency, combat records, location, and progression.

Use
Use `/profile` to inspect your current character state.
New player timing
Use this to decide whether you should train, heal, upgrade, travel, or fight.
Requirements
Profile started automatically by `/play`.
Cost or cooldown
None / None found
Rewards or outcomes
Shows level, XP, coins, diamonds, health, energy, kills, deaths, damage stats, and more.
/stats command icon
Stats and Profiles

/stats

Interactive stats panel using embeds, dropdowns, buttons, and select menus.

Use
Use `/stats` to browse stat panels.
New player timing
Use this to inspect combat, weapon, hunting, fishing, user, and location stat panels.
Requirements
Profile started automatically by `/play`.
Cost or cooldown
None / None found
Rewards or outcomes
Shows deeper player statistics and category panels.
/achievements command icon
Profile and Progression

/achievements

Interactive achievement collection for normal gameplay milestones.

Use
Use `/achievements` to open your collection book, then use the category dropdown or Overview, Collected, Closest, and Rewards buttons.
New player timing
Variant achievements reward exploration: tier 10 needs all 40 fish discoveries or all 48 animal discoveries. Lifetime weight achievements provide the longer hunt and fish grind.
Requirements
Profile started automatically by `/play`.
Cost or cooldown
None / None found
Rewards or outcomes
Shows total completion, recently unlocked achievements, closest goals, category progress, and earned achievement rewards.
/daily command icon
Economy

/daily

Claim daily rewards.

Use
Use `/daily` once per day.
New player timing
Claim this before you play, then spend the reward on upgrades, supplies, shops or lottery tickets.
Requirements
Profile started automatically by `/play`.
Cost or cooldown
None / Daily
Rewards or outcomes
Coins, boxes, and VIP daily benefits when eligible.
/train command icon
Profile and Progression

/train

Spend energy for steady XP and level progress.

Use
Use `/train` when you have at least 10 Energy.
New player timing
Training is the reliable XP path. Leveling grants upgrade points and unlocks contracts/outposts.
Requirements
Profile started, at least 1 Health, at least 10 Energy.
Cost or cooldown
10 Energy / 60 minutes
Rewards or outcomes
50-150 base XP plus level scaling; Steroids can add bonus XP when active.
/upgrade command icon
Profile and Progression

/upgrade

Spend upgrade points on Health, Strength, Accuracy, Energy, or EnergyRegen.

Use
Use `/upgrade` or `/upgrade category:EnergyRegen`.
New player timing
Spend points on any category. EnergyRegen starts unlocked for free and can still be upgraded later.
Requirements
Upgrade points. The first earned point arrives at Level 2.
Cost or cooldown
None / None found
Rewards or outcomes
Improves stats; EnergyRegen gives +1 Energy per 10 minutes per upgrade.
/inventory command icon
Inventory and Items

/inventory

Interactive inventory for items, boxes, weapons, and vehicles.

Use
Use `/inventory`, then use dropdowns/search/buttons to browse categories.
New player timing
Use inventory before selling, opening boxes, equipping weapons, or using consumables.
Requirements
Profile started.
Cost or cooldown
None / None found
Rewards or outcomes
Shows owned resources with pagination, category dropdowns, search, clear, and close controls.
/use command icon
Inventory and Items

/use

Use consumables and buff items through interactive selection flows.

Use
Use `/use`, select an item, then confirm quantity where applicable.
New player timing
Consumables matter: Health, Energy, Protection, Damage, and XP items directly change your next moves.
Requirements
Profile started, at least 1 Health, own usable item.
Cost or cooldown
None unless item/system applies / None found
Rewards or outcomes
Healing, energy restore, XP, ammo refill, buffs, teleport, treasure map interactions, and more.
/equip command icon
Inventory and Items

/equip

Equip the weapon or fishing tool used by your next action.

Use
Use `/equip` and choose a kill weapon, hunting weapon, or fishing tool.
New player timing
Hunting weapons change loot odds, kill weapons change PvP stats and costs, and Fishing Rod or Fishing Net changes fishing outcomes.
Requirements
Own the weapon/tool.
Cost or cooldown
None / None found
Rewards or outcomes
Changes the saved setup used by `/kill`, `/hunt`, or `/fish`.
/shop command icon
Economy

/shop

Browse location-specific shops with real item, weapon, vehicle, and box stock.

Use
Use `/shop` in your current location.
New player timing
Travel changes the shop. Madagascar sells Fishing Rod; Russia sells Fuel; Moon/Mars sell late-game items.
Requirements
Registered player and location access.
Cost or cooldown
None / None found
Rewards or outcomes
Shows purchasable supplies like Fuel, weapons, consumables, vehicles, Moon/Mars diamond items, and more.
/buy command icon
Economy

/buy

Buy shop items with coins or diamonds.

Use
Use `/buy item:<name> quantity:<amount>`.
New player timing
Check currency: Moon and Mars include diamond-priced items like EnergyBlaster, X-Ray Glasses, Drone, and Lasersword.
Requirements
Enough currency and item available in your current location.
Cost or cooldown
None / None found
Rewards or outcomes
Adds purchased item, weapon, vehicle, or box to inventory.
/sell command icon
Economy

/sell

Sell eligible loot and materials through dropdowns and quantity controls.

Use
Use `/sell`, pick an item, then choose quantity with buttons.
New player timing
Sell common loot to fund travel, shops, lottery tickets, and combat supplies.
Requirements
Profile started, own sellable items.
Cost or cooldown
None / None found
Rewards or outcomes
Turns loot into coins and sometimes diamonds depending on item logic.
/travel command icon
Travel and Locations

/travel

Move between Earth locations, Moon, and Mars.

Use
Use `/travel` to choose a route if you own the required vehicle and Fuel.
New player timing
Vehicles matter: car routes cost 1 Fuel, boat routes cost 2, plane routes cost 3, Earth-space rocket routes cost 10, and planet-to-planet costs 5.
Requirements
Correct vehicle and Fuel route cost.
Cost or cooldown
None / None found
Rewards or outcomes
Unlocks location shops, drops, and outpost opportunities.
/hunt command icon
Hunting and Fishing

/hunt

Hunt instantly, build a visible Trail, and collect sized Common, Albino, Gilded, and Prismatic trophies.

Use
Use `/hunt` for an immediate result with the hunting weapon equipped in `/equip`. Focus changes show exact percentages first and can still be saved during cooldown without performing a hunt.
New player timing
Set Balanced, Rare, Animals, or Safe once; change gear in `/equip`. Rare offers the best premium-loot and trophy potential but carries the highest empty and injury risk.
Requirements
Profile started, at least 1 Health, at least 1 Energy.
Cost or cooldown
1 Energy / 1 minute
Rewards or outcomes
Each action advances immediate loot, the Trophy Lodge, and weekly events. At 100 Trail, an animal, exceptional quality, and +50% XP are guaranteed; Track boosts size, Ambush adds materials, and Risky Trail boosts rare variants.
/fish command icon
Hunting and Fishing

/fish

Fish instantly, build a visible Hotspot, and record sized specimen variants alongside ordinary loot.

Use
Use `/fish` for an immediate result with the fishing tool equipped in `/equip`. Focus changes show exact percentages first and can still be saved during cooldown without casting.
New player timing
Focus affects every cast; Hotspot is automatic bad-luck protection. Set Balanced, Rare, Fish, or Safe once. Rare has the best premium-loot and trophy odds but the highest miss and shark risk; Fish increases catches and multi-catches. Change fishing gear in `/equip`.
Requirements
Profile started, at least 1 Health, at least 2 Energy, Fishing Rod or Fishing Net required.
Cost or cooldown
2 Energy / 2 minutes
Rewards or outcomes
Each cast advances immediate loot, the permanent Fishing Logbook, and weekly events. At 100 Hotspot, a fish, exceptional quality, and +50% XP are guaranteed; choose Trophy quality, a double catch, or boosted rare variants.
/open command icon
Boxes and Loot

/open

Open boxes for currencies, weapons, vehicles, items, and rare rewards.

Use
Use `/open box:<box type> amount:<amount>`.
New player timing
Emerald, Treasure, Vote, VIP, Pill, and Matryoshka boxes each point at different progression goals.
Requirements
Own boxes.
Cost or cooldown
None / None found
Rewards or outcomes
Box-specific rewards from OpenBoxes.cs, including common supplies and rare late-game items.
/kill command icon
Combat and PvP

/kill

Attack another player with the equipped kill weapon using interactive target/weapon flows.

Use
Use `/kill` and select a weapon/target when prompted.
New player timing
Special weapons matter: Coinshooter uses coins per shot, Deadspin rolls roulette stats, and EnergyBlaster uses Energy.
Requirements
Profile started, at least 1 Health, enough Energy and weapon resource/ammo.
Cost or cooldown
5 base Energy plus weapon-specific Energy for EnergyBlaster / 5 minutes
Rewards or outcomes
Coins, kills, deaths, damage stats, XP, bounties, and combat logs.
/bounty command icon
Combat and PvP

/bounty

View, place, inspect, and track public coin bounties on other players.

Use
Use `/bounty` where bounty actions are available.
New player timing
At 100,000 coins a bounty increases the target weight in random /kill rolls; high bounties can reveal location intel.
Requirements
Registered players. Placing a bounty requires a target and at least 100 coins.
Cost or cooldown
None / Varies when active
Rewards or outcomes
Creates or grows a public coin pot. Killing the target with /kill claims it automatically.
/outpost command icon
Outposts

/outpost

Buy, upgrade, claim, defend, and manage outposts by location.

Use
Use `/outpost` or sub-actions like status, start, claim, upgrade, and crew.
New player timing
First outpost is free; Earth outposts cost 25,000 coins after that, planet outposts cost 250,000 coins.
Requirements
Profile started, location access, level unlocks, and coins for paid outposts.
Cost or cooldown
Claiming expedition finds can spend Energy based on expedition crew. / System timers
Rewards or outcomes
Passive coins, safe storage, crew allocation, expedition finds, defend XP, and steal/defend gameplay.
/steal command icon
Outposts

/steal

Attempt to steal from another player's outpost.

Use
Use `/steal` to target outpost value where the system allows it.
New player timing
Security, Safe, Capacity, and crew allocation make outposts more than passive income.
Requirements
Profile started, target with stealable outpost value.
Cost or cooldown
None found / Varies
Rewards or outcomes
Coins stolen or defended, steal logs, defense stats, and outpost tension.
/contracts command icon
Contracts

/contracts

Complete Easy, Medium, Hard, and VIP delivery-style contracts.

Use
Use `/contracts view`, then deliver/reroll/select slots through the interactive panel.
New player timing
Normal users get 1 daily reroll; VIP users get 2 rerolls and an extra VIP contract slot.
Requirements
Profile started, level 4 unlock, correct location and required items for delivery.
Cost or cooldown
None / Daily refresh/state-based
Rewards or outcomes
XP, coins, diamonds, boxes, streak bonuses, rerolls, and contract completion stats.
/lottery command icon
Lottery

/lottery

Weekly lottery with ticket limits, jackpot growth, small prizes, and VIP free tickets.

Use
Use `/lottery buy amount:<1-5>`, `/lottery status`, `/lottery claim`, or history/winners actions.
New player timing
Tickets cost 1,000 coins. Normal users can buy up to 5 paid tickets; VIP users get 5 free plus up to 5 paid.
Requirements
Coins for paid tickets; VIP status grants free tickets.
Cost or cooldown
None / Weekly draw schedule
Rewards or outcomes
Jackpot coins, diamonds, small prizes, lottery history, and Deadspin bonus reward when jackpot reaches 1,000,000 coins.
/blackjack command icon
Gambling

/blackjack

Card gambling minigame using the bot card deck assets.

Use
Use `/blackjack` with an in-game coin wager where available.
New player timing
Gambling uses in-game currency only; it is a side activity, not the main progression path.
Requirements
Coins wager.
Cost or cooldown
None / Varies
Rewards or outcomes
Win or lose in-game coins.
/slot command icon
Gambling

/slot

Slot machine gambling command using real slot symbol assets.

Use
Use `/slot` with an in-game coin wager.
New player timing
A quick coin-risk minigame for players who like economy swings.
Requirements
Coins wager.
Cost or cooldown
None / Varies
Rewards or outcomes
Slot rewards based on symbols and bet.
/rps command icon
Gambling

/rps

Rock paper scissors gambling game.

Use
Use `/rps` with an in-game coin wager.
New player timing
Simple, fast, and easier for new players to understand than more complex minigames.
Requirements
Coins wager.
Cost or cooldown
None / Varies
Rewards or outcomes
Win or lose in-game coins.
/vip command icon
VIP

/vip

VIP systems connect to daily rewards, lottery tickets, contracts, and premium benefits.

Use
Use `/vip` to view VIP-related information where enabled.
New player timing
VIP can add extra contract slots, rerolls, lottery tickets, and daily reward value.
Requirements
VIP entitlement where applicable.
Cost or cooldown
None / None found
Rewards or outcomes
VIP status and benefit information.
/vote command icon
Economy

/vote

Shows voting status, vote streak, Top.gg link, and reward preview.

Use
Use `/vote` to get the Top.gg vote link and reward preview.
New player timing
Voting is a clean recurring reward path for active players.
Requirements
Discord user profile; voting handled by Top.gg.
Cost or cooldown
None / Vote every 12 hours on Top.gg.
Rewards or outcomes
Vote Box and XP preview.
/cooldown command icon
Profile and Progression

/cooldown

Displays current cooldowns for the user.

Use
Use `/cooldown` to see active command cooldowns.
New player timing
Useful when planning hunt, fish, kill, lottery, and minigame activity.
Requirements
Registered player where applicable.
Cost or cooldown
None / None found
Rewards or outcomes
Shows when time-gated commands can be used again.
/respawn command icon
Profile and Progression

/respawn

Revives the player after death and lets them keep playing.

Use
Use `/respawn` after death.
New player timing
Players need health to use most active systems.
Requirements
Dead or low-health player state.
Cost or cooldown
None / Varies when active
Rewards or outcomes
Restores playable state according to respawn logic.
/rank command icon
Stats and Profiles

/rank

Shows rank-style information based on game stats.

Use
Use `/rank` to view ranking-style profile position where enabled.
New player timing
Use with /profile and /stats to understand progression.
Requirements
Profile started automatically by `/play`.
Cost or cooldown
None / None found
Rewards or outcomes
Shows personal competitive context without leaving Discord.
/leaderboard command icon
Stats and Profiles

/leaderboard

Browse overall, economy, combat, contract, and other rankings.

Use
Use `/leaderboard` to open the interactive rankings dashboard.
New player timing
Use `/rank` when you want a personal breakdown or a direct comparison.
Requirements
Profile started automatically by `/play`.
Cost or cooldown
None / None
Rewards or outcomes
Shows ranked players, values, pages, and metric categories.
/notify command icon
Utility

/notify

Controls all optional Fortune Hunters DM notifications in one place.

Use
Use `/notify` to view your notification centre, or choose a notification type and turn it on or off.
New player timing
Use the All notifications option when you want to enable or disable every category together.
Requirements
Profile started automatically by `/play`.
Cost or cooldown
None / None
Rewards or outcomes
Shows current settings and changes one category or every optional notification at once.
/gamble command icon
Lottery and Minigames

/gamble

Shows available gambling and minigame commands.

Use
Use `/gamble` to browse gambling games.
New player timing
All minigames use in-game coins only.
Requirements
Coins for wagers.
Cost or cooldown
None / None found
Rewards or outcomes
Helps players choose blackjack, slots, RPS, higher/lower, lottery, and other minigames.
/higherlower command icon
Gambling

/higherlower

Higher or Lower card minigame with increasing payouts.

Use
Use `/higherlower` with an in-game coin wager.
New player timing
A streak game for players who like risk decisions.
Requirements
Coins wager.
Cost or cooldown
None / 1 minute
Rewards or outcomes
Win, lose, or cash out in-game coins.
/russianroulette command icon
Gambling

/russianroulette

Risk minigame where players try to survive up to 5 rounds.

Use
Use `/russianroulette` with an in-game coin wager.
New player timing
High risk and simple to understand.
Requirements
Coins wager.
Cost or cooldown
None / 1 minute
Rewards or outcomes
Win or lose in-game coins.

Game Systems

Major RPG loops from the current bot data.

Profile and progression icon

Profile and progression

Players have Health, Energy, Strength, Accuracy, Armour, EnergyRegen, XP, levels, coins, diamonds, upgrade points, location, kills, deaths, and damage stats.

Achievements icon

Achievements

Achievements track real gameplay outcomes, unique fish and animal species, lifetime specimen weight, hunting, fishing, PvP, economy, contracts, and exploration.

Onboarding icon

Onboarding

Players use /play to start automatically, then hunt, open boxes, claim daily rewards, and use /help or /tutorial for guidance.

Training and upgrades icon

Training and upgrades

/train costs 10 Energy, has a 60-minute cooldown, and grants 50-150 base XP plus level scaling. Upgrade points improve Health, Strength, Accuracy, Energy, and EnergyRegen.

Hunting icon

Hunting

/hunt costs 1 Energy, has a 1-minute cooldown, and can produce boxes, animal materials, XP, consumables, or location-specific rare drops.

Fishing icon

Fishing

/fish costs 2 Energy, has a 2-minute cooldown, requires Fishing Rod, and can be improved with Fishing Net and Bait.

Travel and shops icon

Travel and shops

Players travel across France, USA, Russia, China, Madagascar, Brazil, Australia, Moon, and Mars. Shops are location-specific.

Inventory and items icon

Inventory and items

Inventory uses categories, dropdowns, pagination, search, and action buttons. Items can heal, restore energy, grant XP, buff combat, refill ammo, teleport, or start special events.

Boxes and loot icon

Boxes and loot

Boxes are one of the main progression engines. Wooden, Golden, Diamond, Ammo, Emerald, Treasure, Matryoshka, Vote, Pill, and VIP boxes all point at different reward loops.

Combat and PvP icon

Combat and PvP

/kill has a 5-minute cooldown, uses base Energy plus weapon resources, and can reward coins, XP, kills, streaks, bounty claims, and combat stats.

Outposts and stealing icon

Outposts and stealing

Outposts generate passive value through Trade, Crew, Expedition, Security, Safe, and Capacity upgrades. They also create steal/defend gameplay.

Contracts icon

Contracts

Contracts unlock at level 4 and use Easy, Medium, Hard, and VIP slots with delivery requirements, rerolls, streaks, XP, coins, diamonds, and box rewards.

Lottery and gambling icon

Lottery and gambling

Lottery tickets cost 1,000 coins, weekly draws can pay jackpots and small prizes, and VIP users get 5 free tickets. Gambling commands use in-game coins only.

Public achievements and stats icon

Public achievements and stats

Fortune Hunters tracks visible progress through profiles, stats panels, PvP records, bounties, contract completion, lottery history, outpost defense, and location activity.

Items

Currency, progression resources, consumables, armour, materials and utility items.

Coins icon
Currency

Coins

Main economy currency.

How to get it
Daily rewards, selling loot, contracts, kill rewards, boxes, outposts, lottery, and gambling wins.
Use it for
Shop purchases, lottery tickets, bounties, gambling, and Coinshooter ammo.
Related commands
/daily, /sell, /lottery, /shop
Diamond icon
Currency

Diamond

Premium progression currency used by high-tier systems.

How to get it
Contracts, Vote Box, diamond-style box rewards, lottery prize scaling, and special rewards.
Use it for
Moon/Mars shop items and premium progression.
Related commands
/contracts, /open, /shop
XP icon
Progression

XP

Experience toward player levels.

How to get it
Hunt, fish, contracts, training, and XP Potion.
Use it for
Leveling and unlocks.
Related commands
/profile, /train, /hunt, /fish
Upgrade Point icon
Progression

Upgrade Point

Point earned from leveling up and spent on character upgrades.

How to get it
Level up through XP from training, hunting, fishing, combat, contracts, and other gameplay.
Use it for
Spend with /upgrade on Health, Strength, Accuracy, Energy, or EnergyRegen.
Related commands
/profile, /upgrade, /stats
Energy icon
Progression

Energy

Action resource for active play.

How to get it
Regeneration and Energy Pill.
Use it for
Hunt, fish, and EnergyBlaster rules.
Related commands
/hunt, /fish, /kill, /use
Health Pill icon
Consumables

Health Pill

Heals 5 Health.

How to get it
Brazil shop, hunts, Wooden Box, or Pill Box.
Use it for
Quick small heal with /use.
Related commands
/use, /shop, /open
Energy Pill icon
Consumables

Energy Pill

Restores 5 Energy.

How to get it
Hunts, Wooden Box, or Pill Box.
Use it for
Small Energy refill with /use.
Related commands
/use, /hunt, /open
Damage Pill icon
Buffs

Damage Pill

Adds +5 damage to your next /kill.

How to get it
Brazil shop, hunts, Diamond Box, or Pill Box.
Use it for
Short PvP damage boost.
Related commands
/use, /kill
Protection Pill icon
Buffs

Protection Pill

Blocks one health-loss result from /hunt or /fish.

How to get it
Brazil shop, hunts, fish rewards, boxes, or Pill Box.
Use it for
Safer hunting and fishing runs.
Related commands
/hunt, /fish, /use
XP Potion icon
Consumables

XP Potion

Grants 100-200 XP when used.

How to get it
Diamond Box, VIP Box, contracts, or rewards.
Use it for
Fast level progress with /use.
Related commands
/use, /open
Bait icon
Buffs

Bait

Improves your next /fish result.

How to get it
Madagascar shop or Wooden Box.
Use it for
Better fishing odds.
Related commands
/use, /fish
Trap icon
Buffs

Trap

Improves your next /hunt result.

How to get it
Australia shop or Wooden Box.
Use it for
Better hunting odds.
Related commands
/use, /hunt
Fuel icon
Materials

Fuel

Travel resource for vehicle routes.

How to get it
Russia shop, boxes, hunts, or outpost expeditions.
Use it for
Moving between locations with /travel.
Related commands
/travel, /shop, /open
Fishing Rod icon
Tools

Fishing Rod

Required to use /fish.

How to get it
Madagascar shop or location rewards.
Use it for
Unlocking fishing.
Related commands
/fish, /shop
Fishing Net icon
Tools

Fishing Net

Improves fishing rewards when you use /fish.

How to get it
Emerald Box.
Use it for
Stronger fishing loot chances.
Related commands
/fish, /open
Hunting Token icon
Special items

Hunting Token

Raises double-reward chance while hunting, up to 20 percent.

How to get it
Emerald Box.
Use it for
Passive /hunt bonus.
Related commands
/hunt, /open
Wine icon
Materials

Wine

Valuable France loot.

How to get it
France hunts or France outpost expeditions.
Use it for
Selling or contract delivery.
Related commands
/hunt, /sell, /contracts
Elixir icon
Consumables

Elixir

Fully restores Health and Energy.

How to get it
Brazil hunts, Brazil outposts, Vote Box, or VIP Box.
Use it for
Full recovery with /use.
Related commands
/use, /hunt, /outpost, /open
Boomerang icon
Buffs

Boomerang

Makes your next /kill hit twice.

How to get it
Australia outposts, Vote Box, or VIP Box.
Use it for
A strong PvP combo turn.
Related commands
/use, /kill
Shield icon
Buffs

Shield

Blocks the next 3 kill attacks.

How to get it
Treasure Box, Vote Box, or VIP Box.
Use it for
PvP defense with /use.
Related commands
/use, /open
Treasure Map icon
Special items

Treasure Map

Starts a treasure hunt when used.

How to get it
Treasure Box.
Use it for
Special reward adventure.
Related commands
/use, /open
Pearl icon
Materials

Pearl

Valuable fishing treasure.

How to get it
Fishing or outpost expeditions.
Use it for
Selling or contract delivery.
Related commands
/fish, /sell, /contracts
Ammo Kit icon
Consumables

Ammo Kit

Refills ammo for your equipped kill weapon.

How to get it
VIP shop, USA outpost expeditions, airdrops, or rewards.
Use it for
Combat resupply with /use.
Related commands
/shop, /use, /kill
Lockpick icon
Special items

Lockpick

Adds +15% success chance to your next /steal.

How to get it
China shop or Golden Box.
Use it for
Outpost stealing setup.
Related commands
/shop, /use, /steal
Drone icon
Special items

Drone

Lets you choose your next /kill target from up to 5 players.

How to get it
Mars shop or VIP Box.
Use it for
Targeted PvP with /use.
Related commands
/shop, /use, /kill
X-Ray Glasses icon
Special items

X-Ray Glasses

Lets you choose your next /steal target from up to 5 players.

How to get it
Moon shop or VIP Box.
Use it for
Targeted outpost stealing with /use.
Related commands
/shop, /use, /steal
Meat icon
Materials

Meat

Animal drop that restores 3 Energy when used.

How to get it
Hunting animal outcomes.
Use it for
Small Energy refill or outpost upkeep.
Related commands
/hunt, /use, /outpost
Fur icon
Materials

Fur

Animal drop that can equip 10 Armour if you have none.

How to get it
Hunting animal outcomes.
Use it for
Starter armour, selling, or outpost upkeep.
Related commands
/hunt, /use, /sell, /outpost
Snack icon
Consumables

Snack

Restores 10 Energy.

How to get it
Global shop.
Use it for
Energy refill with /use.
Related commands
/shop, /use
Bandage icon
Consumables

Bandage

Heals 10 Health.

How to get it
France shop or Wooden Box.
Use it for
Basic healing with /use.
Related commands
/shop, /use, /open
Health Potion icon
Consumables

Health Potion

Heals 20 Health.

How to get it
France shop or Golden Box.
Use it for
Large heal with /use.
Related commands
/shop, /use, /open
Accuracy Pill icon
Buffs

Accuracy Pill

Boosts hit chance on your next /kill.

How to get it
Diamond Box or Pill Box.
Use it for
PvP accuracy boost.
Related commands
/use, /kill, /open
Adrenaline Shot icon
Buffs

Adrenaline Shot

Makes your next /kill cost 0 Energy.

How to get it
Golden Box, airdrops, or rewards.
Use it for
Energy-free PvP attack.
Related commands
/use, /kill, /open
Smoke Bomb icon
Buffs

Smoke Bomb

Blocks the next damage from /kill or /steal.

How to get it
Golden Box, airdrops, or rewards.
Use it for
Defense during risky PvP or stealing.
Related commands
/use, /kill, /steal, /open
Steroids icon
Buffs

Steroids

Boosts your next /train session.

How to get it
Diamond Box.
Use it for
Extra XP while training.
Related commands
/train, /open
Teleport icon
Special items

Teleport

Lets you choose a new location to teleport to.

How to get it
Diamond Box, Vote Box, or VIP Box.
Use it for
Fast travel with /use; Moon and Mars need Rocket access.
Related commands
/use, /travel, /open
Leather Armour icon
Armour

Leather Armour

Equips 20 Armour if you have no armour.

How to get it
Australia shop, Wooden Box, or Golden Box.
Use it for
Early defense with /use.
Related commands
/shop, /use, /open
Chainmail Armour icon
Armour

Chainmail Armour

Equips 30 Armour if you have no armour.

How to get it
China shop or Golden Box.
Use it for
Mid-tier defense with /use.
Related commands
/shop, /use, /open
Iron Armour icon
Armour

Iron Armour

Equips 50 Armour if you have no armour.

How to get it
USA shop or Diamond Box.
Use it for
Strong defense with /use.
Related commands
/shop, /use, /open
Kings Armour icon
Armour

Kings Armour

Equips 100 Armour if you have no armour.

How to get it
Treasure Box.
Use it for
High-tier defense with /use.
Related commands
/use, /open
Titan Armour icon
Armour

Titan Armour

Equips 150 Armour if you have no armour.

How to get it
Emerald Box.
Use it for
Top-tier defense with /use.
Related commands
/use, /open
Immortal Pill icon
Consumables

Immortal Pill

Protects you from normal respawn losses.

How to get it
Emerald Box.
Use it for
Safety before /respawn; consumed on death recovery.
Related commands
/respawn, /open
Bottle icon
Materials

Bottle

Common fishing junk item.

How to get it
Fishing or outpost expeditions.
Use it for
Selling or contract delivery.
Related commands
/fish, /sell, /contracts
Boots icon
Materials

Boots

Common fishing junk item.

How to get it
Fishing or outpost expeditions.
Use it for
Selling or contract delivery.
Related commands
/fish, /sell, /contracts
Bullets icon
Ammo and resources

Bullets

Ammo used by most firearm kill weapons.

How to get it
Ammo Box and weapon reward branches.
Use it for
Fueling weapons for /kill.
Related commands
/kill, /equip, /open
Gastank icon
Ammo and resources

Gastank

Ammo resource for the Flamethrower.

How to get it
Ammo Box and related rewards.
Use it for
Fueling Flamethrower attacks.
Related commands
/kill, /open
Rocketlauncher Ammo icon
Ammo and resources

Rocketlauncher Ammo

Ammo resource for the Rocketlauncher.

How to get it
Ammo Box and related rewards.
Use it for
Fueling Rocketlauncher attacks.
Related commands
/kill, /open

Weapons

Damage, hit chance, ammo rules, PvP use cases and hunting odds.

Handpistol iconHandpistolBullets
Glock iconGlockBullets
Uzi iconUziBullets
AK-47 iconAK-47Bullets
FAMAS iconFAMASBullets
Grenade iconGrenadeGrenade quantity
Shotgun iconShotgunBullets
Sniper iconSniperBullets
Flamethrower iconFlamethrowerGastank
Revolver iconRevolverBullets

Kill weapons

WeaponHitDamage chanceSuccessDamageAmmoTargetsSpecial
Handpistol icon Handpistol 4% 1% 80% 10 Bullets 1 -
Glock icon Glock 8% 1.7% 82% 12 Bullets 1 -
Uzi icon Uzi 6% 1% 86% 12 Bullets 1 -
AK-47 icon AK-47 8% 2% 80% 14 Bullets 1 -
FAMAS icon FAMAS 12% 2.5% 83% 14 Bullets 1 -
Grenade icon Grenade 20% 5% 80% 10 Grenade quantity 2 Uses grenade quantity and can target 2 players.
Shotgun icon Shotgun 20% 5% 80% 16 Bullets 1 -
Sniper icon Sniper 40% 4% 90% 14 Bullets 1 -
Flamethrower icon Flamethrower 60% 10% 86% 15 Gastank 1 Uses gastank ammo.
Revolver icon Revolver 30% 3% 91% 15 Bullets 1 -
Kalashnikov icon Kalashnikov 11% 2% 85% 16 Bullets 1 -
Machinegun icon Machinegun 5% 0.2% 96% 12 Bullets 1 -
Coinshooter icon Coinshooter 1% 0.1% 83% 10 10 Coins per shot 1 Uses coins instead of bullets.
Grenadelauncher icon Grenadelauncher 35% 3% 92% 10 Grenades 2 Uses grenade ammo.
Rocketlauncher icon Rocketlauncher 25% 2.5% 91% 10 Rocketlauncher ammo 3 Can target 3 players.
Firework icon Firework 100% 0% 100% 10 Firework quantity 1 Uses firework quantity.
Deadspin icon Deadspin Rolled% 0.01-0.36% Rolled% 10 1-36 Coins per shot 1 Roulette weapon; stats roll each kill.
EnergyBlaster icon EnergyBlaster 14% 1.9% 88% 15 Energy 1 Uses energy instead of ammo.

Hunting weapons

WeaponMain useWoodenGoldenDiamondAmmoEmeraldAnimal
Knife icon Knife Starter hunting 45% 18% 4% 10% 0% 5%
Spear icon Spear Early hunting 41% 20% 5% 12% 0% 5%
Bow icon Bow Balanced hunting 37% 22% 7% 13% 0% 5%
Sword icon Sword Improved hunting 35% 23% 8% 14% 0% 5%
Crossbow icon Crossbow Advanced hunting 32% 25% 10% 14% 0% 5%
Lasersword icon Lasersword Space-tier hunting 27% 27% 12% 15% 1% 5%
Excalibur icon Excalibur Top hunting 23% 28% 14% 16% 2% 5%

Boxes

Box names, sources and uses from the current website data.

Wooden Box icon
Boxes

Wooden Box

Starter loot container.

How to get it
Register, hunt, fish, outpost expeditions.
Use it for
/open
Related commands
/open, /inventory
Golden Box icon
Boxes

Golden Box

Mid-tier box.

How to get it
Hunt, fish, outposts.
Use it for
/open
Related commands
/open, /inventory
Diamond Box icon
Boxes

Diamond Box

Higher-tier box.

How to get it
Hunt, fish, outposts.
Use it for
/open
Related commands
/open, /inventory
Ammo Box icon
Boxes

Ammo Box

Ammo reward container.

How to get it
Hunt, fish, Moon shop, expeditions.
Use it for
/open
Related commands
/open, /inventory
Emerald Box icon
Boxes

Emerald Box

Late-game box with rare weapons, rocket, and special items.

How to get it
High-tier hunt, Moon/Mars outposts, contract streaks.
Use it for
/open
Related commands
/open, /inventory
Treasure Box icon
Boxes

Treasure Box

Rare treasure box with currencies, armour, and special items.

How to get it
Fish, Madagascar outpost, contracts, streaks.
Use it for
/open
Related commands
/open, /inventory
Vote Box icon
Boxes

Vote Box

Voting reward box.

How to get it
Top.gg vote reward.
Use it for
/open
Related commands
/open, /inventory
VIP Box icon
Boxes

VIP Box

VIP reward box.

How to get it
VIP daily benefit.
Use it for
/open
Related commands
/open, /inventory
Pill Box icon
Boxes

Pill Box

Pill-focused reward container.

How to get it
Mars shop and expeditions.
Use it for
/open
Related commands
/open, /inventory
Matryoshka Box icon
Boxes

Matryoshka Box

Russia special box.

How to get it
Russia hunt, Russia outpost, Vote Box.
Use it for
/open
Related commands
/open, /inventory

Vehicles

Travel tools and fuel-related movement systems.

Car icon
Vehicles

Car

Land travel vehicle.

How to get it
Boxes and travel progression systems.
Use it for
Car routes cost 1 Fuel.
Related commands
/travel, /shop, /buy
Boat icon
Vehicles

Boat

Sea travel vehicle.

How to get it
Madagascar shop and boxes.
Use it for
Boat routes cost 2 Fuel.
Related commands
/travel, /shop, /buy
Plane icon
Vehicles

Plane

Long-distance Earth travel vehicle.

How to get it
Boxes and travel progression systems.
Use it for
Plane routes cost 3 Fuel.
Related commands
/travel, /shop, /buy
Rocket icon
Vehicles

Rocket

Space travel vehicle.

How to get it
Emerald Box.
Use it for
Earth to space costs 10 Fuel; planet-to-planet costs 5 Fuel.
Related commands
/travel, /shop, /buy

Locations

Shop items, special drops, routes and outpost unlock notes.

FR

France

Early healing supplies and France rare loot.

Routes
Earth routes by car, boat, or plane depending on origin; code route table controls exact vehicle.
Shop
Bandage, Health Potion, FAMAS
Special drops
Wine
Commands
/travel, /shop, /hunt, /outpost
US

USA

Combat gear and PvP progression.

Routes
Earth routes by car, boat, or plane.
Shop
Handpistol, Iron Armour, Machinegun
Special drops
Revolver
Commands
/travel, /shop, /kill
RU

Russia

Fuel, explosives, and Russia box farming.

Routes
Earth routes by vehicle.
Shop
Fuel, Grenade, Kalashnikov
Special drops
Matryoshka Box
Commands
/travel, /shop, /hunt
CN

China

Steal setup and Firework drops.

Routes
Earth routes by vehicle.
Shop
Lockpick, Knife, Chainmail Armour
Special drops
Firework
Commands
/travel, /shop, /steal
MG

Madagascar

Unlocking fishing and treasure box paths.

Routes
Boat and plane style Earth access depending on origin.
Shop
Bait, Fishing Rod, Boat
Special drops
Fishing Rod, Treasure Box
Commands
/travel, /shop, /fish
BR

Brazil

Consumables and recovery loops.

Routes
Earth routes by vehicle.
Shop
Health Pill, Protection Pill, Damage Pill
Special drops
Elixir
Commands
/travel, /shop, /use
AU

Australia

Hunting upgrades and kill combos.

Routes
Earth routes by vehicle.
Shop
Trap, Leather Armour, Crossbow
Special drops
Boomerang
Commands
/travel, /shop, /hunt
MO

Moon

Space-tier weapons and late boxes.

Routes
Rocket from Earth; 10 Fuel to reach space routes.
Shop
Ammo Box, X-Ray Glasses, EnergyBlaster
Special drops
Diamond Box, Emerald Box
Commands
/travel, /shop, /outpost
MA

Mars

Late-game shops, pill boxes, and Mars outpost value.

Routes
Rocket from Earth or planet-to-planet for 5 Fuel.
Shop
Pill Box, Drone, Lasersword
Special drops
Emerald Box, Pill Box
Commands
/travel, /shop, /outpost

Location details

Select a location after JavaScript loads, or read the static cards.

Outposts

Outposts generate coins, store value, run expeditions and create steal/defend gameplay.

Trade icon

Trade

Generates passive coins over time.

Crew icon

Crew

Raises available crew capacity.

Expedition icon

Expedition

Sends crew to find boxes and location items.

Security icon

Security

Reduces steal success chance.

Safe icon

Safe

Protects part of stored coins. Safe percent is level times 5.

Capacity icon

Capacity

Increases storage capacity.

Loot Tables

Box, fish, item, lottery and outpost reward tables.

Hunt reward chances by weaponHunting
RewardTypeChance or weightPlayer notes
No hunting weapon icon No hunting weaponHunt setupWooden 50%, Golden 15%, Diamond 3%, Ammo 7%, Emerald 0%, Item 10%, Animal 5%, Nothing 5%, -10 HP 5%Starter hunt odds before equipping a hunting weapon.
Knife icon KnifeHunting weaponWooden 45%, Golden 18%, Diamond 4%, Ammo 10%, Emerald 0%, Item 10%, Animal 5%, Nothing 4%, -10 HP 4%Early hunting weapon.
Spear icon SpearHunting weaponWooden 41%, Golden 20%, Diamond 5%, Ammo 12%, Emerald 0%, Item 10%, Animal 5%, Nothing 3%, -10 HP 4%Slightly better box odds than Knife.
Bow icon BowHunting weaponWooden 37%, Golden 22%, Diamond 7%, Ammo 13%, Emerald 0%, Item 10%, Animal 5%, Nothing 3%, -10 HP 3%Balanced mid-tier hunting weapon.
Sword icon SwordHunting weaponWooden 35%, Golden 23%, Diamond 8%, Ammo 14%, Emerald 0%, Item 10%, Animal 5%, Nothing 2%, -10 HP 3%Improved Diamond and Ammo Box odds.
Crossbow icon CrossbowHunting weaponWooden 32%, Golden 25%, Diamond 10%, Ammo 14%, Emerald 0%, Item 10%, Animal 5%, Nothing 2%, -10 HP 2%Strong Earth hunting setup.
Lasersword icon LaserswordHunting weaponWooden 27%, Golden 27%, Diamond 12%, Ammo 15%, Emerald 1%, Item 10%, Animal 5%, Nothing 2%, -10 HP 1%Space-tier weapon with Emerald Box chance.
Excalibur icon ExcaliburHunting weaponWooden 23%, Golden 28%, Diamond 14%, Ammo 16%, Emerald 2%, Item 10%, Animal 5%, Nothing 1%, -10 HP 1%Best hunt table currently in the bot.
Fishing Rod outcomesFishing
RewardTypeChance or weightPlayer notes
Wooden Box icon Wooden BoxBox30%Fishing Rod outcome.
Golden Box icon Golden BoxBox17%Fishing Rod outcome.
Diamond Box icon Diamond BoxBox9%Fishing Rod outcome.
Fish icon FishFish10%Can catch base fish plus location fish such as Trout, Bass, Mudskipper, Tuna, Piranha, Sturgeon, or Carp.
Fishing item icon Fishing itemItem10%Fishing Rod item pool: Boots, Bottle, Pearl.
Treasure Box icon Treasure BoxBox1%Rare Fishing Rod box outcome.
NothingMiss5%The cast can miss.
-10 HPRisk5%Fishing can hurt the player.
Ammo Box icon Ammo BoxBox13%Ammo Box outcome.
Fishing Net outcomesFishing
RewardTypeChance or weightPlayer notes
Wooden Box icon Wooden BoxBox24%Fishing Net shifts more weight into stronger box outcomes.
Golden Box icon Golden BoxBox19%Fishing Net outcome.
Diamond Box icon Diamond BoxBox12%Fishing Net outcome.
Fish icon FishFish10%Fishing Net can catch base and location fish; location fish are weighted more often than with the rod.
Fishing item icon Fishing itemItem10%Fishing Net item pool: Pearl, Pearl, Bottle, Boots.
Treasure Box icon Treasure BoxBox2%Rare Fishing Net box outcome.
Ammo Box icon Ammo BoxBox14%Ammo Box outcome.
NothingMiss4%The net can miss.
-10 HPRisk5%Fishing can hurt the player.
Box reward branchesBoxes
RewardTypeChance or weightPlayer notes
Wooden Box icon Wooden BoxBox40% coins, 10% kill weapon/ammo, 30% item, 10% Car/Fuel, 10% hunt weapon/coinsCoins: 50-500. Items include Bandage, Leather Armour, Snack, Trap, Bait, Energy Pill, Health Pill, Protection Pill.
Golden Box icon Golden BoxBox40% coins, 10% kill weapon/ammo, 30% item, 10% Boat/Fuel, 10% hunt weapon/coinsCoins: 100-750. Items include Health Potion, Chainmail Armour, Fuel, Adrenaline Shot, Smoke Bomb, Lockpick.
Diamond Box icon Diamond BoxBox48% coins, 5% kill weapon/ammo, 25% item, 5% Plane/Fuel, 10% hunt weapon/coins, 7% diamondsCoins: 250-1,000. Diamonds: 1-3. Items include XP Potion, Iron Armour, Teleport, Steroids, Damage Pill, Accuracy Pill.
Treasure Box icon Treasure BoxBox25% coins, 15% diamonds, 40% rare item, 20% rare weapon/coinsRare item branch: Kings Armour, Shield, Treasure Map. Weapon branch: Excalibur, Grenadelauncher, Coinshooter.
Emerald Box icon Emerald BoxBox45% coins, 20% diamonds, 5% Rocket/Fuel, 25% rare item, 5% Rocketlauncher/ammoRare item branch: Hunting Token, Fishing Net, Titan Armour, Immortal Pill.
Vote Box icon Vote BoxBox30% coins, 20% diamonds, 30% location rare/item, 20% grenadesLocation rare branch can give Elixir, Teleport, Wine, Boomerang, Revolver, Firework, or Matryoshka Box.
Matryoshka Box icon Matryoshka BoxBox chainAlways Wooden; 80% Golden; 53.6% Ammo; 32.16% Diamond; 10.61% Treasure; 2.65% EmeraldNested box chain. Percentages after Wooden are cumulative from the current code.
Pill Box icon Pill BoxBox3 distinct pill types; each stack is 3 pills 50%, 4 pills 35%, or 5 pills 15%Pill pool: Health, Energy, Protection, Damage, Accuracy.
VIP Box icon VIP BoxBox20% diamonds, 25% coins, 30% premium item, 25% weapon/ammoPremium item pool includes Elixir, Teleport, XP Potion, Shield, Boomerang, Drone, X-Ray Glasses.
Ammo Box rollsBoxes
RewardTypeChance or weightPlayer notes
Ammo Box icon Ammo BoxBox3 independent ammo rollsEach roll uses the same weapon ammo table.
Handpistol ammo icon Handpistol ammoAmmo20% per rollAverage 20 bullets.
Glock ammo icon Glock ammoAmmo15% per rollAverage 10 bullets.
Uzi ammo icon Uzi ammoAmmo10% per rollAverage 14 bullets.
AK-47 ammo icon AK-47 ammoAmmo10% per rollAverage 10 bullets.
FAMAS ammo icon FAMAS ammoAmmo8% per rollAverage 7 bullets.
Shotgun ammo icon Shotgun ammoAmmo7% per rollAverage 4 bullets.
Sniper ammo icon Sniper ammoAmmo7% per rollAverage 2 bullets.
Flamethrower gastank icon Flamethrower gastankAmmo7% per rollAverage 1 gastank.
Machinegun ammo icon Machinegun ammoAmmo4% per rollAverage 19 bullets.
Revolver ammo icon Revolver ammoAmmo4% per rollAverage 6 bullets.
Kalashnikov ammo icon Kalashnikov ammoAmmo4% per rollAverage 8 bullets.
Rocketlauncher ammo icon Rocketlauncher ammoAmmo4% per rollAverage 3 rockets.
Outpost expedition global findsOutposts
RewardTypeChance or weightPlayer notes
Wooden Box icon Wooden BoxBoxWeight 45 of 125After a successful expedition find, global table is used 85% of the time.
Bottle icon BottleMaterialWeight 25 of 125Common expedition material.
Fuel icon FuelMaterialWeight 22 of 125Travel resource.
Ammo Box icon Ammo BoxBoxWeight 14 of 125Combat supply box.
Pill Box icon Pill BoxBoxWeight 10 of 125Pill supply box.
Golden Box icon Golden BoxBoxWeight 5 of 125Better box find.
Boots icon BootsMaterialWeight 3 of 125Sell/contract material.
Pearl icon PearlMaterialWeight 1 of 125Valuable material.
Outpost expedition location findsOutposts
RewardTypeChance or weightPlayer notes
France icon FranceLocation tableDiamond Box weight 3, Wine weight 2Location table is used 15% of successful expedition finds.
USA icon USALocation tableDiamond Box weight 3, Ammo Kit weight 2USA-specific expedition bonus table.
Russia icon RussiaLocation tableDiamond Box weight 3, Matryoshka Box weight 1Russia-specific expedition bonus table.
China icon ChinaLocation tableDiamond Box weight 3, Firework weight 1China-specific expedition bonus table.
Brazil icon BrazilLocation tableDiamond Box weight 3, Elixir weight 1Brazil-specific expedition bonus table.
Madagascar icon MadagascarLocation tableDiamond Box weight 5, Treasure Box weight 1Madagascar-specific expedition bonus table.
Australia icon AustraliaLocation tableDiamond Box weight 3, Boomerang weight 1Australia-specific expedition bonus table.
Moon icon MoonLocation tableDiamond Box weight 4, Emerald Box weight 1Moon-specific expedition bonus table.
Mars icon MarsLocation tableDiamond Box weight 4, Emerald Box weight 1Mars-specific expedition bonus table.
Lottery rewardsLottery
RewardTypeChance or weightPlayer notes
Lottery Ticket icon Lottery TicketLottery1,000 coins eachNormal users can buy up to 5 paid tickets per draw.
VIP Tickets icon VIP TicketsVIP5 free ticketsVIP users also can buy up to 5 paid tickets.
Jackpot icon JackpotLotteryTicket-weighted drawBase jackpot is 100,000 coins.
Deadspin bonus icon Deadspin bonusBonusJackpot thresholdDeadspin bonus reward is tied to the 1,000,000 coin jackpot threshold.

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